You can also replace Archaeomancer and Time Warp with any sorcery that gives you another turn before heading to the graveyard like Time Stretch or Time Walk plus a creature that allows you to bring a sorcery back from the dead.eval(ez_write_tag([[300,250],'draftsim_com-large-leaderboard-2','ezslot_6',137,'0','0'])); A simple but effective combo that lets you create an infinite number of creatures to finish your opponent. Splinter Twin (not exactly, but close) is back and in Standard. Complete Comment Tutorial! As we all know, Magic is a very complex game. For our purposes, though, a combination—here, specifically, a two-card combination—is a set of cards that, when played together, either wins or de facto wins the game discretely. Rinse and repeat until you win the game. SPLINTER TWIN. This one works with Auriok Salvagers, which allows you to return Lion’s Eye Diamond from your graveyard. Allows you to make infinite Pestermite/Exarch tokens with haste for the win. You can also use Pestermite or Zealous Conscripts for your untapper. It has a simple ability: whenever a creature gains a +1/+1 counter, Enduring Scalelord also gains one. Enter the Infinite allows you to draw your entire library, which means that you can just throw your library at your opponent and say, “I win.”. The combo everyone has been waiting for! Next, use Temur Sabertooth’s ability to get Archaeomancer back to your hand. The new Exarch comes to the battlefield and untaps Kiki-Jiki. It’s usually played in the value Chord of Calling decks which flood the board with creatures and survive long enough to find two which win the game. You can now import it in the MTG Arena client. You just made someone hate you.eval(ez_write_tag([[728,90],'draftsim_com-leader-2','ezslot_17',162,'0','0'])); This combo saw some play in Modern, but it takes a while to start and is relatively easy to prevent. If only Saheeli could copy something that let you use its ability again I could make infinite copies! It pairs with another creature thanks to its soulbond ability, which allows you to exile that creature and bring it back to the battlefield for two mana. Here’s how it works: Hedron Archive and Guttersnipe are on the battlefield. The argument was that there wasn't a lot of card selection spells in Standard right then. That creature’s controller (who is not necessarily the Aura’s controller) can activate it. This is also known as the Splinter Twin combo because the namesake enchantment works the same way as Kiki. Anyone who plays Vintage frequently has probably come across this combo at least once. You can even play some enchantments that double your mana to gain faster access to this combo, like Mirari’s Wake.eval(ez_write_tag([[300,250],'draftsim_com-banner-1','ezslot_7',157,'0','0'])); Another combo you can use with Temur Sabertooth allows you to take infinite turns. Note: Archaeomancer, Possessed Skaab, Anarchist, Eternal Witness, Izzet Chronarch, and Mnemonic Wall require a Time Warp effect to go off. € 31,23. It burst onto the scene when Modern became a format the next year, and from then on it was the most polarizing deck in the game and considered the best deck in Modern by most players. I don’t know the exact number of infinite combos in MTG, but I’ll try to cover those that are most viable and well-known. It might take a while to put this combo in place, but if your opponent doesn’t stop it in time, you get both infinite life and damage. However, you can solve this problem with Voltaic Key since it allows you to untap Time Vault, take an extra turn, repeat it infinitely and basically win the game since your opponent will have no chance to play. It’s a complex game, with complex mechanics and an outstanding number of cards to choose from, so it’s highly possible that there are some combos still undiscovered. Sorin, Vengeful Bloodlord provides your creatures with lifelink during your turn and Famished Paladin can untap whenever you gain life. These are all the Splinter Twin and Kiki-Jiki, Mirror Breaker infinite combos I know of. You could create endless armies or simply throw infinite spells at your opponent. Once you’ve got all three ready to go, you only need enough mana to use them one after the other. If you have seven lands, you’ll also spend six mana to gain seven mana each turn, providing you with infinite mana. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. With Twin, Kiki, Zealous, Resto, Pester, Deceiver. This is functional due to the ruling that The Chain Veil’s ability applies to future instances of planeswalkers, so if you activate it three times with the first Teferi, th… All rights reserved. You should keep in mind that Medomai has to hit your opponent for you to get that extra turn. There’s no real formula for finding infinite loops. The copyright for Magic: the Gathering and all associated card names and card images is held by Wizards of the Coast. Sacrificing Mindslaver allows you to take your opponent’s next turn. So, tap Prismite to get a blue mana and just copy Irencrag with Nivix Guildmage. 4x Splinter Twin: The reason why this deck exists. With Temur Sabertooth already on the board, tap your lands for 12 mana and play Zacama. Then, play Splinter Twin on the Exarch or Pestermite. The Chain Veil + Teferi, Temporal Archmage (as your Commander) + Mana Sources This combo uses Teferi’s -1, along with The Chain Veil and 5 mana (including two Blue mana) across three permanents to create unbounded mana of whatever type the permanents can produce. You can also swap Peregrine Drake with Palinchron or Great Whale if they suit you better.eval(ez_write_tag([[300,250],'draftsim_com-large-mobile-banner-1','ezslot_14',138,'0','0'])); Most of the combos here aren’t legal in Standard, but this one is, at least for another month or so. From day one onward, Splinter Twin helped shape the metagame, blending blue control with a killer combo finish. Discord Server | This may be a dark way to start an article about MTG, but let me give you a hint so you can forget about the chains of time: you can use MTG to make your opponent suffer in an infinite loop and laugh as they realize they can do nothing to stop their inevitable loss. So, here’s our first one. Although it’s banned in EDH and Legacy and restricted in Vintage, it would be a shame to not mention it when talking about infinite combos. Archangel of Thune puts a +1/+1 counter on each creature you control whenever you gain life, which means infinite life and infinite counters on creatures you have on the battlefield. | Temur Infinite Combo Historic MTG Arena Deck Guide and Gameplay - Duration: 32:21. If you have Riku of Two Reflections on the field, when you play Palinchron, you can choose to copy it. Devoted Druid adds one green mana when tapped and can be untapped for a -1/-1 counter. This alone makes it a powerful card, but if you also add Academy Ruins, you can tap it on your upkeep to put it back on the top of your library. This is a certain win if your opponent doesn’t have a way to remove one of your creatures since you’ll be the only player that is, you know, playing. The word "combo" (short for "combination") gets thrown around a lot in Magic. CGB Gaming 19,599 views. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. Grand Architect and Pili-Pala is used by a lot of players in various formats and is perhaps the most commonly known infinite mana combo. To clarify: For Goblin Sharpshooter + Splinter Twin to work, you need 1 other X/1 in play on either side (I'd recommend running 2 Forbidden Orchard):. The Conspicuous Snoop combo requires very little deck space and all the cards involved range from "fine" to "actively very good" in a Goblin deck. It might reduce the number of friends you have, but you can’t deny it’s a great combo. Finally, you need to have Guttersnipe on the battlefield to trigger its ability. Each time you sacrifice Lion’s Eye Diamond, you get three mana of any color and you spend two to bring it back, essentially giving you infinite mana of any colors. Unless you’re playing a singleton format, you can play two of them to start an infinite loop of counters. Kiki-Jiki, Mirror Breaker: Splinter Twin #5; Deceiver Exarch/Pestermite: These are the creatures necessary to combo off with Splinter Twin. Vizier of Remedies … You also need a creature or artifact that you can tap for two or more mana, like Hedron Archive. Taking infinite turns is always welcome, so here’s another one. Merfolk WITHOUT Aether Vial 5-0! This is a relatively cheap combo that produces infinite mana. You can then use Pili-Pala’s ability with this two mana to gain one mana of any color and repeat the loop as many times you want. If you think there are some combos missing that I should have mentioned, let us know in the comments below! Not approved/endorsed by Wizards. Meanwhile, Mindcrank makes it so your opponent has to put a number of cards in their graveyard equal to the damage they receive. Attention! MTG Combo: Pestermite + Splinter Twin With Splinter Twin on Pestermite, you can tap Pestermite to create a token, untap it with the triggered ability from the token, and repeat for infinite 2/1s with haste. I apologize if this is the incorrect part of the forum to be asking this question. Exile that token at the beginning of the next end step." Copy cat, also known as Saheeli Twin or simply Saheeli, is a two-card combo deck formerly played in Standard.Copy cat decks used the interaction of Saheeli Rai and Felidar Guardian to win the game by attacking with an arbitrarily large number of token creatures. I’ll be it a bit more succinct as we go down our list. You can use something like Sleep to tap your opponent’s creatures or Deepchannel Mentor so it can’t be blocked. If you know more please post them in the comments. Draftsim.com is unofficial Fan Content permitted under the Fan Content Policy. save hide report. This triggers an infinite loop of damage and mill, so congratulations! It was essentially a combo control deck that relied on flash creaturesShop Now, and though the primary goal was creating infinite creaturesShop Now to win on the spot, it often w… The best advice I can give is to think in terms of “if only” statements. If you have any way to give it haste or it already got over its summoning sickness, the game is over. But, when you exile it with Conjurer’s Closet and have it come back, you get to take an extra turn. This is also known as the Splinter Twin combo because the namesake enchantment works the same way as Kiki. Then you’ll need Elite Arcanist, allowing you to exile an instant card from your hand and copy it by paying its converted mana cost. First is Dramatic Reversal, which untaps all non-land permanents you control. But, this doesn’t prevent it from getting copied. For the uninitiated, Splinter Twin is in reference to an infinite combo deck that originated in Standard all the way back in Rise of the Eldrazi/New Phyrexia. Finally! 4 years ago. I hope you find this helpful let me know of anything I missed and thanks for looking. Infinite mana is always welcome, and this one is really easy. Then you draw it on your turn, repeat the process, and play the game alone. The combo is built around Yore-Tiller Nephilim, Medomai the Ageless, and Viscera Seer (or any creature with a sacrifice a creature ability). Like I said earlier, there are just too many infinite combos in MTG to mention all of them. If you know more please post them in the comments. Then you can copy it again, again, and again to get an infinite amount of mana, which you can use to activate Nivix Guildmage’s draw/discard ability and get a spell like Banefire to kill off your opponent. Irencrag Feat provides you with seven red mana, but also restricts you to casting one more spell that turn. Devoted Druid adds one green mana when tapped and can be untapped for a -1/-1 counter. Help | TappedOut.js Blog Widget. This combo is at least on par with the Devoted Druid plus Vizier of Remedies combo, and may even be better because that combo only makes infinite Green mana and requires a third card to actually win the game. As good as this combo is on paper, many people thought it was more of a "fixed" Splinter Twin combo, if anything. Its ability looks pretty insignificant at first, but combined with certain cards, it can help you produce infinite mana, buff your creatures with a gazillion counters and draw at the same time, or even have infinite turns. This site is © Draftsim.com. You can also use Pestermite or Zealous Conscripts for your untapper. Twin Combo in Standard Felidar & Saheeli ... ANOTHER KALADESH COMBO - Infinite Damage Dramatic Reversal - MTG - Duration: 3:47. This is a relatively cheap combo that produces infinite mana. Ender likes to write articles and to come up with unusual plays. Although he is a veteran with over 10 years of experience in Magic, he sees himself as a casual player. Contact | What other cards do you not run or have to run with it? As far as infinite combos go, this one is devilishly fun for me, and you’ll soon learn why. Splinter Twin allows your combo creature to tap and create a copy of itself. The fame comes from its simplicity and effectiveness: Time Vault taps to take an extra turn and you need to skip a turn to untap it. This is where the infinite combo comes into play: as your lands are untapped again, you can repeat the process until you gain infinite life. Finally, Power of Fire deals one damage whenever you tap Morselhoarder, and repeat the process unto forever. Assuming everything resolved, you can now create an infinite number of Exarchs/Pestermites! Privacy statement | Medomai has an incredible ability which allows you to take an extra turn if it deals combat damage to a player, but it can’t be declared attacker during the extra turn.eval(ez_write_tag([[728,90],'draftsim_com-large-mobile-banner-2','ezslot_15',161,'0','0'])); So, you sacrifice Medomai with Viscera Seer’s ability during your extra turn and attack with Yore-Tiller Nephilim, which brings Medomai back to the battlefield, tapped and attacking. Still, it’s a fun way to make your opponent sigh and give up the game.eval(ez_write_tag([[300,250],'draftsim_com-leader-1','ezslot_13',159,'0','0'])); Another infinite-mana, instant-win combo that’s relatively easy to pull off. Since Dramatic Reversal will trigger Guttersnipe each time, you can deal infinite damage to your opponent. Village Bell-Ringer | Flash (You may cast this spell any time you could cast an instant.) € 22,00. enchant Goblin Sharpshooter make a copy of itself , deals one of damage in any target , sacrifice it using Skirk Prospector and add one mana , untap the original, make again . Spike Feeder comes to play with two +1/+1 counters on it, and you can remove one of them to gain 2 life. +Coercive Recruiter | Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. This site © 2020 TappedOut.net, LLC Time Sieve needs to be on the battlefield first, and when you begin your upkeep with Thopter Assembly as the only Thopter on the battlefield, it will create five 1/1 tokens, which you will use as sacrifices to your Time Sieve. These are all the Splinter Twin and Kiki-Jiki, Mirror Breaker infinite combos I know of. Duskmantle Guildmage has two abilities: the first one makes your opponent loses one life each time a card is put in their graveyard, and the second puts the top two cards of their library into their graveyard. DMCA requests | Niv-Mizzet, the Firemind deals 1 damage to your opponent whenever you draw a card. Terms of Use | This annoying message will go away once you do. It’s reasonably cheap, so you can use it competitively. With Omniscience, you’re able to cast spells from your hand without paying their mana costs. What are the reasons you do or dont run it (you know, other than it's a rare and your cube is pauper)? In this match I navigate Mono-Blue Extra Turns against Splinter Twin in Modern! This site is unaffiliated. I use [[Animar]] with [[Splinter Twin]], [[Kiki-Jiki]], [[Pestermite]], [[Zealous Conscripts]], [[Intruder Alarm]], and [[Deceiver Exarch]]. If you’re up for some academic reading, there’s a research paper by Alex Churchill, Stella Biderman, and Austin Herrick called “Magic: The Gathering is Turing Complete,” which argues that “MTG is the most computationally complex real-world game known in the literature.” There are more than 20,000 unique cards in MTG and more are added every year, so the number of plays you can actually pull off increases all the time. which can be easily transferred into a win. You can run into him playing MTG: Arena, probably trying one of his absurd decks. Vizier of Remedies prevents it from getting this counter so you can continuously tap and untap Devoted Druid for infinite green mana. Copied to clipboard. So if you're the Melira player, you can choose a trillion life, but then a combo piece gets removed, the Splinter Twin player can choose to create a trillion tokens and kill you. I know that there may be many more 2 card infinite combos, and there a probably even more 3 card combos, but I would like to just see if anybody can help me with some other ones. I love using Animar for the crazy amount of ramp he provides, combo potential, and huge amount of draw from green from things like [[Rishkar's Expertise]], [[Greater Good]], and [[Elemental Bond]]. Articles and comments are user-submitted and do not represent official endorsements of this site. We’re bound by it no matter what we do and are aware that everything has an end as we desperately watch the clocks ticking. Omniscience | Illustration by Jason Chaneval(ez_write_tag([[300,250],'draftsim_com-medrectangle-3','ezslot_4',151,'0','0'])); Time is an interesting concept, isn’t it? 100% Upvoted. Perhaps the easiest card to make this kind of combo work is Enduring Scalelord. Infinite damage Infinite Mana. Mind Over Matter requires a creature that lets you draw when it enters to go off and it is technically not infinite since your library is limited. Other than Spike Feeder, of course. This meant that consistent Turn 4 wins are a lot less likely than they were years back. If you have a creature with at least three power, you’ll always gain more than you’re spending. First, play Time Warp and return it to your hand with Archaeomancer. There are other combos that can go infinite with Temur Sabertooth, but we’ll focus on two in detail so you can get the hang of how infinite combos work in practice. HISTORIC SPLINTER TWIN! When Village Bell-Ringer enters the battlefield, untap all creatures you control. There are some that provide infinite life, some that produce infinite mana, and some that can give one—occasionally all—of your creatures infinite power. Legallity. If you enchant it with Sinking Feeling, you can pay one mana to put another -1/-1 counter on and untap it. Some other combos create infinite ETB triggers and others create infinite tapped creatures. Generates infinite hasty copies of Deceiver Exarch; enchant the Exarch with the Splinter Twin, tap it to make a copy and untap the original with the copy's enter-the-battlefield ability, then repeat. share. Skill Borrower requires Kiki-Jiki, Mirror Breaker to be on top of your library. Splinter Twin is a blue/red combo deck for the Modern format (as of Jan 18th 2016, Splinter Twin has been banned in Modern format, rendering this deck unplayable). All you need is Selvala, Heart of the Wilds, Freed from the Real, and a creature with at least three power. Then, you can use the copy’s enter-the-battlefield ability to untap the Twinned creature. You need Temur Sabertooth, 12 mana, and Zacama, Primal Calamity. Asatas on WOMBO COMBO!!! Infinite Combos in MTG: 23 Awesome Combos to Try, Deceiver Exarch and Kiki-Jiki, Mirror Breaker, Irencrag Feat, Prismite, and Nivix Guildmage, Yore-Tiller Nephilim, Medomai the Ageless, and Viscera Seer, Selvala, Heart of the Wilds and Freed from the Real, Famished Paladin and Sorin, Vengeful Bloodlord, Hushwing Gryff, Wormfang Manta, and Conjurer’s Closet, Personal Favorite: Mindslaver and Academy Ruins, MTG Arena Codes: December 2020 Complete List. Lion’s Eye Diamond is a well-known artifact for infinite combos and there are multiple ways to use it, but I’ll stick to just one. € 0,15. This time you need two other cards: Time Warp and Archaeomancer. Repeat the process as many times as needed to finish your opponent since Exarch’s tokens will have haste. With this many options, any experienced player could come up with a play that is literally unstoppable if the right conditions are set. Twin on Sharpshooter, make a Sharpshooter, shoot the other X/1, untap both twins; Make a Sharpshooter, shoot 1 on enemy with the second sharpshooter, have third sharpshooter shoot itself, untap 2 sharpshooters In some circles, anything that seems to work well with anything else is a mondo combo. Vizier of Remedies and Devoted Druid. Boggart Mob, Changeling Hero, Thornbite Staff, Dross Scorpion, Changeling Titan, Karmic Guide, Reveillark, Grave Sifter, Fiend Hunter and Changeling Berserker require a sac outlet. There is obviously the Splinter Twin, Kiki style combo. Breath of Fury requires a creature that your opponent cannot block. All you need is to equip him with a simple Sorcerer’s Wand and he can deal damage and untap for infinite damage (and life, as if it matters at this point). Deadeye Navigator is another flexible card that is widely used for combos. Feeds | Required fields are marked *, Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC. This is one of those combos that give you infinite turns, but it’s kinda tricky. Exile that token at the beginning of the next end step." Then, cast any cheap spell (like Opt) to start the combo. Note: Archaeomancer, Possessed Skaab, Anarchist, Eternal Witness, Izzet Chronarch, and Mnemonic Wall require a Time Warp effect to go off. This also works with Tandem Lookout or Ophidian Eye.eval(ez_write_tag([[250,250],'draftsim_com-leader-3','ezslot_19',163,'0','0']));eval(ez_write_tag([[250,250],'draftsim_com-leader-3','ezslot_20',163,'0','1'])); You need a solid mana base to make this one work since you have to cast Thopter Assembly each turn. Unless they have a counterspell, which is always an option.eval(ez_write_tag([[250,250],'draftsim_com-medrectangle-4','ezslot_11',129,'0','0'])); Let me lay it out plainly if you’re still lost: I wanna talk about some (there are a lot) infinite combos you can pull off in MTG. Niv-Mizzet has a couple of ways to make it work, but the concept is very simple. Also, what is the coolest Twin target you have done that wasnt an infinite combo? What a dramatic start right? You’ll need Ral, Storm Conduit, two copies of Expansion, four mana to cast them in succession, and enough mana to get the combo going. If only my Splinter Twinned creature could untap, I could make infinite copies! Before you play Elite Arcanist, tap Hedron Archive to get two mana. You can also use Quillspike instead of the Vizier, which removes -1/-1 counters to get +3/+3, basically giving it an infinite amount of power with Devoted Druid. The Splinter Twin combo etched itself into the history of Modern, and Magic the Gathering overall, by winning the format's 2011 inaugural event, Pro Tour Philadelphia. So, without further ado, let’s get to it.eval(ez_write_tag([[250,250],'draftsim_com-box-4','ezslot_5',153,'0','0'])); This one is not about a single infinite combo, but a single card that has the potential to enable multiple infinite combos. There are various ways to make this combo work, but I’ll go over just one since the concept is pretty simple. Sometimes, dealing infinite damage is just too easy to be called fair. Splinter Twin grants an activated ability to the enchanted creature. Cast Expansion on the spell, then cast another Expansion to copy that, creating an infinite loop. Lets start with a combo in Aether Revolt Standard that is a genuine first – A completely colourless, two-card infinite combo. Then you can use your floating mana to return it to your hand with Temur Sabertooth’s ability, which nets you an additional mana.